Visual development

Visual development painted over a 3D set render.

Very first exploration painting I did for Trollhunters. Over Guillermo del Toro's sketches.

Visual development painted over a Headless studio's line art.

Visual development painting over Headless studio's line art.

Visual development painting over Headless studio's line art.

Visual development painting over a Headless studio's line art.

Visual Development painted over Leo Sanchez's 3D ambient occlusion model and a Headless studio's line art.

Character color reference painted over a Headless studio's line art and a Production 3D ambient occlusion model.

Character color reference painted over a Headless studio's line art.

Character color reference painted over a production 3D ambient occlusion model.

Character color reference painted over a production 3D ambient occlusion model.

Character color reference painted over Rustam Hasanov's line art.

Character color reference painted over Headless studio's line art and production 3D ambient occlusion model.

Props color reference painted over a Brent Noll line art and production 3D ambient occlusion model.

Character color reference painted over a Leo Sanchez's 3D ambient occlusion model.

Character color reference painted over a Leo Sanchez's 3D ambient occlusion model.

Character color reference painted over a Troy Galluzzi's line art.

Character color reference painted over a Yingjue Linda Chen's line art.

Props color reference painted over a Brent Noll, Benoit Le Pennec and Yingjue Linda Chen's line art.

Props color reference painted over a Brent Noll, Benoit Le Pennec and Rustam Hasanov's line art.

Selection of the artwork I created for Trollhunters “Tales of Arcadia” from Guillermo del Toro as a Color Artist
*All artwork property DreamWorks Trollhunters © 2017 DreamWorks Animation LLC. All Rights Reserved

Role
Art Director/Color Artist
For
Dreamworks Trollhunters from Guillermo del Toro
Date
2012/2016
Type
TV Animated Netflix Show